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Advanced [show]


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a green scarf. He is physically well-built. He has beige fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Shoemaker business at a young age. In his 11th year, his parents were killed by a dire rats raid, leaving Windy alone in the world. After a stint in an orphanage, he was adopted. He struck the Shoemaker job and began his own company from there.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Professionalism. Bonds: Adventurer, Job, Enemies, Has a crush. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Windy Of Stars, Male Tabaxi Cleric 12
Medium (6'7") Tabaxi, Lawful Good (CR 12)
Armor Class 10
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 13 (+1)20 (+5)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved bone or ivory statuette (40 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is still thick. He has yellow eyes and a pastel hat with a brown feather.

Personality: Overbrimming with self-confidence, Lone isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. Lone was born on a far western plains where he grew up under the tutelage of his mother, an expert Navigator. He has dedicated himself to building a better trade route.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Immigrant. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Lone Thunder, Male Tabaxi Expert 9
Medium (6'0") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and white robe with the hood down. His auburn hair is braided into rings. His amber eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Now he works as a music tutor during his time off.

Motivation: To prove his worth to the world; and doesn't want to be a beggar and was forced into it by his family

Ideals: Persistence, Artistic, Logical. Flaws: Impulsive. Bonds: Family. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Guy Tatum, Male Human Wizard 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp. Hematite (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Henry Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His green unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Flaws: Disease, Shy, Impulsive. Bonds: Poor. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Henry Radcliffe, Male Human Expert 2
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)6 (-2) 16 (+3)14 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs

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