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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Patrick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with grey colored cloaks and clothing and is in decent physical shape. His chestnut hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Patrick was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Family. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Patrick Wordsworth, Male Human Barbarian 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Adran Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely tan suit with green socks and a vest with buckled shoes. He has a small bristly mustache and wavy chestnut hair. His violet eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is a very good compulsive liar and kleptomaniac.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adran. He then took over the family business and is one of the better Navigator for hire.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Impeccable. Bonds: Religious, Criminal record, Job. Occupation: Navigator

Voice: French accent

Attributes [hide]

Adran Arnuanna, Male Elf Fighter 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Jarsali Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in yellow turtlenecks beneath a black coat with violet slacks. Her brown hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is an amazing painter.

History: She was born on a small isolated farm. She has had some formal dancing training, and achieved minor success. She has worked as a Locksmith like her father before her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Job, Nature. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Jarsali Dalanthan, Female Half-Elf Fighter 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Blue quartz (8 gp). Red-brown spinel (100 gp). Azurite (8 gp). Azurite (8 gp).


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a black poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His crest is gold and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence, Gifted, Entrepeneur. Flaws: Insane. Bonds: Slave. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Cleric 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs

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