Orla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her red hair up. She has blue eyes.
Personality: Confrontational and typically high on some drug or another. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Orla lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and regain custody of her daughter
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Family, Nature, Adventurer. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 50 pp. 1 Minor magic item.
Gell Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, yellow shirt, and green tie. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant brown.
Personality: He has always had a great fascination with Tabaxi culture. He is obsessed with his god.
History: Born in the south to a Doctor, Gell learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He hasn't been sleeping well lately.
Motivation: He has a crush on the local Sailor; and tabaxi compassion
Flaws: Racist, Insomniac. Bonds: Religious, Job, Has a crush. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 123 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Lapis lazuli (4 gp). Red-brown spinel (110 gp). Rock crystal (30 gp). Obsidian (4 gp). Smoky quartz (30 gp). Brown-green garnet (110 gp). Banded agate (4 gp). Moss agate (4 gp). Blue quartz (4 gp). Carnelian (30 gp). Alexandrite (800 gp). White pearl (110 gp). Rich purple corundum (1400 gp). Citrine (30 gp). Banded agate (4 gp). Alexandrite (800 gp). Pink diamond (2000 gp). Malachite (4 gp). Smoky quartz (30 gp). Azurite (4 gp). Rock crystal (30 gp). Hematite (4 gp). Hematite (4 gp). Coral (110 gp). Moonstone (30 gp). Onyx (30 gp). Citrine (30 gp). Fire opal (1400 gp). Star rose quartz (30 gp). Aquamarine (800 gp). Deep green spinel (110 gp). Bloodstone (30 gp). 1 Medium magic item. 1 Medium magic item.
Ahrim Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his sword ready. His dark red hair is kept up in a ponytail inside a deerstalker hat. He has a dull look in his white eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Sellsword, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud
Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Family, Immigrant, Enemies. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
Possessions: 200 gp. Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp).
Finellen Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears just a brown suit, and a wedding ring on her left hand. Her black hair is cut jaggedly and amateurishly. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Finellen lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs; and marry her brother to traveling adventurers
Flaws: Mundane. Bonds: In love, Family, Religious. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 117 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


