Aym Blame, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her black hair is braided into rings. Her eyes, though not visible through her cowl, are black.
Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the east. Over the years she perfected her riding and shooting skills. She struck the Tanner job and began her own company from there.
Motivation: Meet up once more with her childhood friend; and she has decided she is irredeemable
Bonds: Job, Criminal record, Immigrant, Nature, Adventurer. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 80 gp.
Grigi Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'7", this woman dresses in white turtlenecks beneath a tan coat with brown slacks. Her long brown hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Navigator, Grigi learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She now owns her own business.
Motivation: Expand her business; and she loathes her own lifestyle
Ideals: Logical. Flaws: Insane, Depressed. Bonds: Job, Family. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 7000 gp. Brown diamond (5000 gp). Deep green spinel (100 gp). Blue sapphire (1000 gp). Deep blue spinel (300 gp). Blue star sapphire (1000 gp). Banded agate (15 gp). Banded agate (15 gp). Citrine (80 gp). Tiger eye turquoise (15 gp). Black pearl (300 gp). Smoky quartz (80 gp). Golden yellow topaz (300 gp). Obsidian (15 gp). White opal (1000 gp). Jasper (80 gp). Moss agate (15 gp). Coral (100 gp). Golden yellow topaz (300 gp). Golden pearl (100 gp). Deep blue spinel (300 gp). Azurite (15 gp). Carnelian (80 gp). Blue star sapphire (1000 gp). White opal (1000 gp). Rose (80 gp). Peridot (80 gp). Alexandrite (300 gp). Bloodstone (80 gp). Alexandrite (300 gp). Chalcedony (80 gp). Blue quartz (15 gp). 1 Medium magic item. 1 Medium magic item.
Qualen Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, black shirt, and red tie. His skin is fair and his fingers are delicate and long. He has a auburn handlebar mustache and slicked back auburn hair. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Qualen isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. Energy wise he seems alert and responsive.
History: He got into the Brewer business at a young age. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Brewer for hire.
Motivation: He is content; and he seems to be bored by most things
Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Job, Nature. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 cp.
Gormogord Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white tunic with green highlights, and long blue pants that bunch up around his shoes. He has a long chestnut beard with little hanging trinkets. His gray eyes peer out from beneath his Stetson white hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content; and regain custody of his son
Ideals: Logical. Flaws: Selfish, Mundane. Bonds: Religious, Family. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 11)
Armor Class 16
Hit Points 71 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: White pearl (120 gp). Obsidian (6 gp). Red spinel (120 gp). Alexandrite (1000 gp). Zircon (30 gp). Moss agate (6 gp). Blue quartz (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!


