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NPC Generator

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Advanced [show]


Kilvar Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries a battered shortbow and tarnished halberd as well. He has done his best to style his black hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: Kilvar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Kilvar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kilvar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Extrovert. Bonds: Job, Mentor, Criminal record. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Kilvar Trollbleeder, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 10 (+0)5 (-3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 gp. 1 Silk rope.


Social Check DCs


Rose Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Interpreter does and is in decent physical shape. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Rose would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born on a small isolated farm. When Rose reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Poor, Military, Nature. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Rose Strongbones, Female Halfling Paladin 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)18 (+4) 8 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Terran, Druidic, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chay Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. He has chestnut hair. His blue eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Bonds: Adventurer, Slave, Immigrant, Job. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Chay Elderberry, Male Halfling Fighter 10
Small (2'11") Halfling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 77 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in earthy colors with a violet and tan handkerchief worn on his right side. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green and he is always smoking a pipe.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Nature, Job. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Wasanthi, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs

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