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NPC Generator

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Heskan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His gold crest is heavily combed to the left. He has a dull look in his red eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Roofer, Heskan learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Extrovert. Flaws: Terse, Impulsive. Bonds: Job, Enemies. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Heskan Grrrmmballhyst, Male Dragonborn Bard 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 20 gp.


Social Check DCs


Lavinia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and wears bulky white painted plate armor. Her red hair is lengthy. Her green eyes peer out from beneath her deerstalker white hat.

Personality: Lavinia wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A powerful wizard made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Optimist. Flaws: PTSD. Bonds: In love, Mentor. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Lavinia Nimblefingers, Female Halfling Druid 7
Small (3'2") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)8 (-1) 9 (-1)10 (+0)
Skills Insight +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Fire opal pendant on a fine gold chain (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Barton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his ceremonial dagger. His tied-back hair is golden. His eyes are likewise hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: Wants to raise his children well; and doesn't want to be a barrister and was forced into it by his family

Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Family. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Frederick Barton, Male Human Commoner 6
Medium (5'11") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Ar-Gul Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears white leather gloves, a white jacket, and tight pants. His clothes are grease stained in places. He has a small bristly mustache and wavy black hair. He has gleaming, smiling brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. Ar-Gul was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Map Maker. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Logical, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Ar-Gul Charlton, Male Half-Orc Monk 5
Medium (6'8") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)6 (-2) 13 (+1)7 (-2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 20000 cp. Aquamarine (800 gp). Red spinel (50 gp). Malachite (13 gp).


Social Check DCs

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