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NPC Generator

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Advanced [show]


Beleth Rage, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple green robe with brown stripes complete with hood. She has dyed her greying red hair a little too much giving a sharp red color. She has gleaming, smiling black eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.

History: She was born in a small forest village. Beleth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Adventurer, Has a crush. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Beleth Rage, Female Tiefling Paladin 4
Medium (5'2") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 5 (-3)14 (+2)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nimble Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His red fur is kept up in a ponytail inside a feathered hat. His eyes are a pleasant amber.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He takes great joy in being the best Bricklayer in town.

History: Nimble was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by illithids. Nimble was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and regain custody of his son

Ideals: Athletic. Bonds: Enemies, Job, Family, Slave. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Nimble Of Dragons, Male Tabaxi Rogue 6
Medium (5'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 6 (-2)9 (-1)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a yellow tunic with blue highlights, and long black pants that bunch up around his shoes. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Sage, who enjoyed hunting, Tharivol was taken on many hunting expeditions. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Philantrophist. Flaws: Insane, Fearful. Bonds: Nature, Job. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Tharivol Horineth, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Pennie Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a green coat with black slacks. She carries with her a set of sickles, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is lengthy and is close to two feet long. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Pennie will drive conversation. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Extrovert, Impeccable, Gifted. Flaws: Addict. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Pennie Goodearth, Female Halfling Warrior 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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