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NPC Generator

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Advanced [show]


Adelaide Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" eastern woman, she wears a well pressed and immaculate suit (or dress). Her hair is long and white with streaks of red, and is pulled back with small violet clips. Her fierce gray eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is skeptical of what others tell her and is slow to trust.

History: Born in the east to a Armorer, Adelaide learned a great deal about her mother's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Adelaide grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelaide. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to work out more often; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Athletic. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Adelaide Mundy, Female Half-Elf Warrior 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 6000 sp. Tourmaline (130 gp). Violet garnet (1300 gp). Rhodochrosite (6 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogbur Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is still thick. He wears crescent spectacles with a black brim.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Interpreter, his father struggled to pay the bills. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in sai use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ogbur was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Poor, Family. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Ogbur Trowbridge, Male Half-Orc Rogue 2
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5

Possessions: 230 gp.


Social Check DCs


Diggory Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to cover his moderate length red hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Ideals: Joker, Logical. Bonds: Slave, Job, Debt. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Diggory Flows, Male Half-Elf Cleric 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp.


Social Check DCs


Morkral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his glaive ready. His white hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Morkral hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better world.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and many giants want him driven away

Ideals: Fighting, Optimist, Opinionated. Bonds: Enemies, Adventurer, Criminal record. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Morkral Silveraxe, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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