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NPC Generator

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Advanced [show]


Mumpena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears light armors faded through time and improper care. Her black hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Job. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mumpena Horcusporcus, Female Gnome Ranger 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 20 (+5)14 (+2) 18 (+4)15 (+2)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 cp. Tiger eye turquoise (6 gp).


Social Check DCs


Názkûga Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Shipwright, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Criminal record, Poor. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Názkûga Tyndall, Male Half-Orc Fighter 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 14 (+2)5 (-3)
Skills Nature +2, Performance +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wella Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is generally shirtless and showing off her tattooed chest. Her hair is silver and curly. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not believe in violence as a means to an end. She is a dedicated Shipwright but believes her peers are too gung-ho.

History: She was born several months after her father was called into army service. A gifted student she started as a Carter, but she got bored and became a Shipwright. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Sabotage a competitor; and to be a carter again

Ideals: Pacifist. Bonds: Job, Military, Adventurer. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Wella Nimblefingers, Female Halfling Ranger 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 15 (+2)17 (+3)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Riswynn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with grey stripes complete with hood. She carries a battered pickaxe and tarnished crossbow as well. Her long black hair is drawn into a two foot long braid. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Riswynn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a desert tribe. Through the years after Riswynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Riswynn's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Riswynn Fireforge, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)8 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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