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NPC Generator

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Advanced [show]


Anthony Abram, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He sports brown clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are a pleasant amber.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Anthony was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He became a Mayor soon after.

Motivation: He wants revenge against goblins; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Gifted. Bonds: Slave, Job, Enemies. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Anthony Abram, Male Human Commoner 11
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 5 (-3)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 800 gp. Zircon (60 gp).


Social Check DCs


Umpen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a moderate pudge and is not very fit. His white hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Fisher mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable.

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Criminal record. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Umpen Horcusporcus, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 10 (+0)18 (+4) 8 (-1)12 (+1)
Skills Nature +6, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Infernal, Draconic, Celestial
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 200 gp. Deep blue spinel (300 gp).


Social Check DCs


Radomir Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His white hair, when down, is lengthy. His gray eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Herbalist mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Impulsive, Disease, Insomniac. Bonds: Poor, Immigrant, Criminal record. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Radomir Cherrycheeks, Male Halfling Wizard 10
Small (2'11") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 19 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 6 (-2)17 (+3)
Skills Persuasion +7, Survival +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1200 gp. White opal (600 gp). Tiger eye turquoise (4 gp). Smoky quartz (30 gp). Sard (30 gp). Chrysoprase (30 gp). Hematite (4 gp).


Social Check DCs


Riardon Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His hair is black and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Persistence, Gifted, Entrepeneur. Bonds: Military, Has a crush. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Riardon Murphy, Male Half-Elf Wizard 4
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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