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NPC Generator

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Advanced [show]


Arava Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. She carries a battered hand crossbow and tarnished whip as well. She has done her best to style her copper crest to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She speaks before she thinks and is too direct. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She used her abilities to travel the world and help people.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Slave, Poor. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Arava Tiammanthyllish, Female Dragonborn Commoner 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp. 3 Holy water.


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back chestnut hair. She has gleaming, smiling blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them

History: Mardnab was born in the south. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Antagonistic, Insane, Shy. Bonds: Adventurer. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Mardnab Lingenhall, Female Gnome Wizard 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 30 pp.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Glassblower does, he is not a threatening figure. His red hair is styled in orderly dreadlocks. He has green eyes and a white hat with a brown feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his mother was called into army service. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Job, Has a crush, Military, Adventurer. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Hamil TellPenny, Male Halfling Rogue 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a green and black robe with the hood down. His crest is rusty and curly. He has red eyes.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Dilettante, who enjoyed hunting, Sethrekar was taken on many hunting expeditions. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sethrekar Raghthroknaar, Male Dragonborn Monk 12
Medium (6'2") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 95 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)15 (+2) 12 (+1)19 (+4)
Skills Animal Handling +5, Performance +8
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 2000 gp. Embroidered and bejeweled glove (2000 gp).


Social Check DCs

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