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NPC Generator

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Advanced [show]


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. When Pirithin reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Nature, Military, Family. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Pirithin Brightmoon, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 8 (-1)5 (-3)
Skills History +2, Performance -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Quick On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown fur is smooth and relatively long. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Job. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Quick On the Water, Male Tabaxi Barbarian 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His fur is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Knight in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Slave, Job. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drifting Of Clay, Male Tabaxi Barbarian 13
Medium (5'1") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 120 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Persuasion +5, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Bloodstone (20 gp). Smoky quartz (20 gp). Alexandrite (600 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zagga Kinsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt with thin green vertical stripes and blue pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has wavy auburn hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is obsessed with finding treasure.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She inherited the family business which she has now maintained for 14 years.

Motivation: Tiefling compassion; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Job, Family. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Zagga Kinsley, Female Half-Orc Monk 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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