Morana Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Body Guard. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her blonde hair is lengthy. Her hazel eyes are slightly larger than normal.
Personality: She is irascible and easily irritated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Slave. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Chain shirt.
Gorga Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a long, white cloak. She keeps her long white hair kept up in a rat tail. She has violet eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: Wants to open a new tavern; and to be a knight again
Ideals: Artistic, Athletic. Flaws: Selfish, Shy. Bonds: Rich, Job. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 7
Hit Points 42 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 4 (-3) | 15 (+2) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +0 / 2d8-3, Grapple +4
Possessions: 1200 gp.
Yevelda Peyton, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear white clothing when she does not wear armor. She has a long blonde ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Around other people she will do her best to conceal her emotions and appear jolly.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been saving her money to try and buy her sister's freedom.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Family, Criminal record. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 66 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Bloodstone (40 gp). Black star sapphire (800 gp). Black opal (800 gp). Golden yellow topaz (1600 gp). Golden pearl (120 gp). Moss agate (12 gp). Blue sapphire (800 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Carnelian (40 gp). Rhodochrosite (12 gp). White pearl (120 gp). Chrysoprase (40 gp). Black pearl (1600 gp). Blue-white diamond (3000 gp). Freshwater pearl (12 gp). Black opal (800 gp). White pearl (120 gp). Freshwater pearl (12 gp). Violet garnet (1600 gp). Tourmaline (120 gp). Violet garnet (1600 gp).
Vonbin Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Scribe uniform. His hair is chestnut and very short. His eyes are likewise violet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: He was born in the north. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and to be a dilettante again
Flaws: Shy, Impulsive. Bonds: Job, Immigrant. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 180 gp. 1 Masterwork Uncommon Weapon.
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