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NPC Generator

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Advanced [show]


Manea Devotion, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her purple hair, when down, is lengthy. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Manea was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their son. She worked as a Beggar, and she later adopted a second son.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Bonds: Family, Poor, Adventurer. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Manea Devotion, Female Tiefling Commoner 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)15 (+2) 15 (+2)19 (+4)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5

Possessions: 1300 gp.


Social Check DCs


Sannl Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an entirely grey suit with blue socks and a vest with buckled shoes. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Sannl speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Healer, who enjoyed hunting, Sannl was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Enemies, Nature, Debt. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Sannl Trueanvil, Female Dwarf Druid 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 14 (+2)5 (-3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Nadarr Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop crest cut. His eyes, though not visible through his cowl, are gold.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Nadarr was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nadarr's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Antagonistic, Depressed. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Nadarr Ebynichtomonis, Male Dragonborn Paladin 12
Medium (6'4") Dragonborn, Neutral Evil (CR 12)
Armor Class 8
Hit Points 109 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)15 (+2) 12 (+1)16 (+3)
Skills Deception +7, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp.


Social Check DCs


Fragrant Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying white fur a little too much giving a sharp white color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Athletic, Philantrophist. Flaws: Insane, Antagonistic, Shy. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Fragrant Shore, Male Tabaxi Barbarian 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. Obsidian (7 gp). 4 Tanglefoot bags.


Social Check DCs

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