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NPC Generator

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Advanced [show]


Randal Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. His blonde hair and beard is wavy and long. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Joker. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Langdon, Male Human Bard 11
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)3 (-4) 13 (+1)16 (+3)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 390 pp. Onyx (80 gp). White opal (1600 gp). Freshwater pearl (12 gp). Sardonyx (80 gp). Black pearl (800 gp). Citrine (80 gp). Malachite (12 gp). White opal (1600 gp). Deep blue spinel (800 gp).


Social Check DCs


Agnes Gracey, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears a grey costume with the symbols of the sun god on her torso. Her blonde hair is lengthy. Her eyes are violet and catlike.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. As long as the job gets done she does not care how it got done.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Optimist, Professionalism. Bonds: Rich, Criminal record, Family. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Agnes Gracey, Female Human Monk 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Iolite (20 gp).


Social Check DCs


Irann Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her sai. Her long chestnut hair is drawn into a two foot long braid. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is a Lycanthrope in disguise. Through the years after Irann was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Irann's father didn't care for her much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Irann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Irann Stauffer, Female Half-Elf Barbarian 10
Medium (5'4") Half-Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 76 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 7 (-2)13 (+1)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Ellywick Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She believes the world needs to unite to get rid of illithids once and for all.

History: Born to a Fletcher, her father struggled to pay the bills. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Enemies, Poor. Occupation: Assassin

Voice: French accent

Attributes [hide]

Ellywick Pingun, Female Gnome Commoner 12
Small (3'3") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 48 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (130 gp). Solid gold idol (700 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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