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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Joan Huxley, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and carries ceremonial daggers. She wears her hair in dreadlocks. Her blue eyes dart from person to person.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. A freak accident while working with her Shoemaker father left her crippled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Poor, Military. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Joan Huxley, Female Human Barbarian 11
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 120 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Performance +6, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2

Possessions: 2200 gp. Fiery yellow corundum (1400 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Barney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are amber.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To clean up the streets; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Guardian, Mentor. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Randal Barney, Male Human Rogue 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 18 (+4)15 (+2)
Skills Deception +6
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1900 gp.


Social Check DCs


Shamash Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green cloak and cross-gartered brown stockings. His gold crest is lengthy and is close to two feet long. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Shamash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by orcs. Shamash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Gifted. Bonds: Family, Poor, Enemies, Has a crush. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Shamash Esstyrlynn, Male Dragonborn Cleric 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp.


Social Check DCs


Oren Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. His silver hair is kept up in a ponytail inside a Stetson hat. His blue eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Body Guard, who enjoyed hunting, Oren was taken on many hunting expeditions. Oren was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oren decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Shy. Bonds: Poor, Nature, Criminal record, Job. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Oren Brightmoon, Male Halfling Bard 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp.


Social Check DCs

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