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NPC Generator

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Advanced [show]


Bucklal Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a red and brown handkerchief worn on his left side. His long blonde hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Bucklal embodies much of what other species detest in the Halflings. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and he's repulsed by the pc

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Poor, Slave. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Bucklal Quickstep, Male Halfling Cleric 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. Carnelian (60 gp).


Social Check DCs


Gimurt Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy chestnut beard and wild chestnut hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Flaws: Racist, Mundane, Antagonistic. Bonds: Rich, Military. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Gimurt Silveraxe, Male Dwarf Cleric 7
Medium (4'5") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 67 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)14 (+2) 8 (-1)7 (-2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. White pearl (80 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, red cloak. His blonde hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Merchant job and began his own company from there.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Borun Sunmeadow, Male Halfling Monk 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Bernard Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His white hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Gifted. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Bernard Andreantti, Male Half-Elf Monk 4
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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