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NPC Generator

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Lvl.
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Seed

Advanced [show]


Ermina Clive, Female Human [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her shortbow. She has a slight overbite and is overall scrawny. Her auburn hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She receives visions of the future at random moments

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Artistic, Gifted. Bonds: Adventurer, Job. Occupation: Carter

Voice: French accent

Attributes [hide]

Ermina Clive, Female Human Cleric 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)8 (-1) 14 (+2)17 (+3)
Skills Athletics +6, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Richard Allerton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey costume with the symbols of strength on his torso. His silver hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 5 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Immigrant. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Richard Allerton, Male Human Barbarian 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1000 cp. Chalcedony (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Fragrant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has done his best to style his white fur to look like a famous performer. This green eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.

History: He got into the Slave Trader business at a young age. In his 13th year, his parents were killed by a dire rats raid, leaving Fragrant alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Wants a kiss; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Has a crush, Job, Enemies. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Fragrant On the Water, Male Tabaxi Barbarian 8
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Druidic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has black hair. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Animals are drawn to her, and she is able to talk to them.

History: Born in the east to a Dyer, Mara learned a great deal about her father's area of expertise. Her first spouse was a Hunter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has worked as a Dyer like her father before her.

Motivation: She desires power and/or immortality; and doesn't want to be a dyer and was forced into it by her family

Ideals: Athletic, Passionate, Gifted. Bonds: Job, Family, Adventurer. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Mara Amastacia, Female Elf Monk 7
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item.


Social Check DCs

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