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NPC Generator

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Advanced [show]


Traulam Zhou, Female Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is white. Her violet eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Traulam studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Traulam Zhou, Female Half-Elf Monk 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 3000 sp. Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Akmen Power, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. He wears his brown hair up. His eyes, though not visible through his cowl, are red.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Glassblower.

Motivation: To share knowledge with the world; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Akmen Power, Male Tiefling Adept 7
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 60 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp. Deep blue spinel (600 gp).


Social Check DCs


Gimurt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a longbow. His golden hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of illithids once and for all.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gimurt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Joker. Bonds: Enemies, Religious, Criminal record. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Gimurt Gorunn, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Ur-Masi Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is braided into rings. He has amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Ur-Masi studied abroad. Ur-Masi was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ur-Masi decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Ur-Masi Kinsley, Male Half-Orc Warlock 3
Medium (6'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 10000 cp.


Social Check DCs

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