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NPC Generator

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Advanced [show]


Ruloth Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has silver crest. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Ruloth was left her father's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She would like to get married and retire; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Poor, Military, Criminal record, Has a crush. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Ruloth Vangdondalor, Female Dragonborn Druid 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)7 (-2) 10 (+0)13 (+1)
Skills Arcana +1, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1700 gp.


Social Check DCs


Shaena Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her tied-back hair is silver. Her blue eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to loving parents in a slum to the west. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Entrepeneur, Optimist. Flaws: Depressed, Secretive. Bonds: Poor. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Shaena Glenfellow, Female Halfling Fighter 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Windy Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. She sports a flattop fur cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business

Bonds: Poor, Slave, Job, Enemies, Religious, Family. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Windy Treat, Female Tabaxi Ranger 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Citrine (30 gp).


Social Check DCs


Diesa Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'9", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her moppish white hair is in a traditional bowl cut. Her green eyes dart from person to person.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Diesa lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. After a long history of fighting, Diesa and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and to reunite with her absent father

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Diesa Graybeard, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs

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