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NPC Generator

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Advanced [show]


Dazzazn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He keeps his copper crest in a pixie cut. His gold eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Dazzazn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dazzazn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his poetry dream.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Slave, Criminal record, Immigrant. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Dazzazn Turnuroth, Male Dragonborn Adept 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)15 (+2) 11 (+0)6 (-2)
Skills Investigation +4, Performance +0
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 45000 sp. Black pearl (600 gp). Moss agate (7 gp). Chrysoprase (50 gp). Obsidian (7 gp).


Social Check DCs


Bethrynna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of her brother; and she is content

Ideals: Persistence, Gifted. Flaws: Mundane. Bonds: Enemies, Family. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Bethrynna Arnuanna, Female Elf Monk 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp. 2 Holy water. 4 Thunderstones.


Social Check DCs


Sybil Hale, Female Human [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair, while still mostly golden, has prominent grey streaks. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Sybil wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Military. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Sybil Hale, Female Human Warrior 6
Medium (4'8") Human, True Neutral (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 6000 sp. Obsidian (6 gp). White opal (800 gp). Amethyst (40 gp).


Social Check DCs


Fargas TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His chestnut hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. Fargas was born on a far southern island where he grew up under the tutelage of his father, an expert Ruler. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Family, Rich, Immigrant, Religious. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Fargas TellPenny, Male Halfling Cleric 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Aquan, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 6000 sp. Coral (100 gp). 1 Minor magic item.


Social Check DCs

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