Hobart Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light red in addition to tight pants. His hair is always cut to a buzz. He has several tiny opal earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Hobart does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family.
Flaws: Depressed. Bonds: Rich, Family, Military, Religious. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
William Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. With bright auburn hair and a scraggly beard. His eyes, though not visible through his cowl, are amber.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy, Racist, Secretive. Bonds: Rich. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Malachite (16 gp).
Lezre Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her brown hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to make almost anything out of random pieces of junk.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Lezre was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lezre decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To be a Mercenary again; and balancing her hectic life and new interpreter responsibilities is difficult
Ideals: Gifted. Bonds: Job, Rich, Criminal record. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 12 (+1) | 4 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
Possessions: 200 gp.
Kadana Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a large black jacket and is in decent physical shape. Her long blue crest is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She got into the Animal Trainer business at a young age. She worked as a nervous Animal Trainer and found it very stressful. She has never given up on her singing dream.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Joker, Justice, Artistic. Bonds: Job. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 600 gp. Lapis lazuli (13 gp). Obsidian (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!


