Korfel Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, black shirt, and white tie. His hair is golden and very short. His fierce amber eyes like to dwell on things.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Bookbinder, who enjoyed hunting, Korfel was taken on many hunting expeditions. His childhood dream was to be a Bookbinder, but he was a colossal failure. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Opinionated, Philantrophist. Bonds: Nature, Job, Family. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 41 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Golden yellow topaz (200 gp). Black pearl (200 gp). Violet garnet (200 gp).
Harann Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. Her brass crest is knotted and matted. Her red unseeing eyes seem to look past you.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is searching for what she claims is her rightful reward.
Motivation: A strong sense of loyalty to Gnomish people; and she feels threatened by others
Ideals: Opinionated. Flaws: Disease, Fearful, Racist. Bonds: Mentor, Adventurer. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 370 gp. Brass mug with jade inlays (300 gp).
Gale Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her white fur is slicked back into a classic pompadour. She has a tattooed face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gale lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her sister's freedom.
Motivation: She has passion for adventuring and risk.
Ideals: Passionate. Bonds: Rich, Adventurer, Family. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 100 pp. Rich purple corundum (1500 gp). 1 Minor magic item.
Clerebold Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he has the majority of his body covered in plate. He keeps his white hair in a pixie cut. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 34 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


