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NPC Generator

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Advanced [show]


Roger Van Es, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he sports grey clothing, slightly heavier than average wear. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Impeccable, Philantrophist, Fighting. Bonds: Rich, Enemies. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Van Es, Male Human Druid 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Balimaar Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Balimaar has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Athletic. Flaws: Disease, Sensitive. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Burrows, Male Half-Elf Rogue 7
Medium (5'9") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Trym Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has shaved her head bald. She has gleaming, smiling green eyes.

Personality: She is calm most of the time but flees social interaction. She has a small toy that she constantly fidgets with.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Trym has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud; and to get a good night's sleep

Flaws: Shy, Addict, Disease, Insomniac. Bonds: Poor. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Trym Brightmoon, Female Halfling Monk 8
Small (3'1") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 58 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)7 (-2) 12 (+1)9 (-1)
Skills Religion +1, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 200 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his crossbow. He is physically well-built. He wears his red fur down. His yellow eyes peer out from beneath his top brown hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Three In the Wind, Male Tabaxi Wizard 7
Medium (5'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Amethyst (140 gp).


Social Check DCs

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