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NPC Generator

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Advanced [show]


Elegant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket. He has a penchant for wearing a ring with an oversized jet on his left hand. His black fur is still thick. His eyes are amber and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. His job bores him to no end. He has decided to make it more interesting.

History: He was born several months after his father was called into army service. His childhood dream was to be a Guard, but he was a colossal failure. He has drifted from career to career and currently works as a Apothecary.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a guard again

Flaws: Shy. Bonds: Rich, Adventurer, Criminal record, Military, Job. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Elegant Shoe, Male Tabaxi Bard 6
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 6000 sp.


Social Check DCs


Abad Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long yellow pants that bunch up around his shoes. He carries a battered whip and tarnished longbow as well. His hair is blue and curly. He has black eyes.

Personality: Eccentric and domineering, Abad will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting, Extrovert, Optimist. Flaws: Disease. Bonds: Rich, Family. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Abad Serenity, Male Tiefling Cleric 6
Medium (6'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 100 gp. Red-brown spinel (40 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Greeba Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her silver hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.

History: Greeba was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Someone believes her a fraud; and to reunite with her old friends

Ideals: Optimist, Persistence. Flaws: Selfish. Bonds: Adventurer, Enemies. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Greeba Abram, Female Half-Orc Expert 4
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)11 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Iolite (70 gp).


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears grey leather gloves, a grey jacket, and tight pants, he is not a threatening figure. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: Rangrim was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Banker

Voice: Raspy

Attributes [hide]

Rangrim Dankil, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. Sardonyx (80 gp). 2 Antitoxin.


Social Check DCs

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