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NPC Generator

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Advanced [show]


Gormogord High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His chestnut hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gormogord has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Fighting, Professionalism, Impeccable. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Gormogord High-hill, Male Halfling Barbarian 12
Small (3'0") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 72 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)6 (-2) 17 (+3)16 (+3)
Skills History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (120 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (120 gp). Sapphire pendant on gold chain (700 gp). A roughly beaten golden orb (120 gp). Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Galinndan Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a yellow collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His tied-back hair is black. His eyes are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Regain custody of his daughter; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Roofer

Voice: German accent

Attributes [hide]

Galinndan Erenaeth, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. Tiger eye turquoise (4 gp). 1 Full Plate. 1 Chain shirt.


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple grey robe with brown stripes complete with hood. With a patchy brown beard and wild brown hair. His brown eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Fargrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Dalgal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He has wavy chestnut hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Roofer, who enjoyed hunting, Dalgal was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern; and to be a roofer again

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Criminal record, Job, Nature. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Dalgal Fallack, Male Dwarf Adept 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs

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