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NPC Generator

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Advanced [show]


Jebeddo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His red hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Jebeddo's first love is himself. His second love is also himself. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable, Fighting. Flaws: Hedonist, Fearful. Bonds: Rich. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Jebeddo Loofollue, Male Gnome Rogue 6
Small (3'7") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)18 (+4) 12 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Eye agate (6 gp). Black pearl (700 gp). Golden pearl (40 gp).


Social Check DCs


Thoradin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Sage uniform. He is portly but not overly obese. His moppish red hair is in a traditional bowl cut. He has a dull look in his violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thoradin took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He has worked as a Sage like his mother before him.

Motivation: A deep hatred of dire rats; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Job, Immigrant, Nature, Enemies. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Thoradin Eversharp, Male Dwarf Warrior 5
Medium (4'4") Dwarf, Chaotic Good (CR 5)
Armor Class 7
Hit Points 54 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 19 (+4)14 (+2) 10 (+0)10 (+0)
Skills Persuasion +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Chay Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His hair is black and curly. He has a dull look in his blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Farmer

Voice: American accent

Attributes [hide]

Chay Underfoot, Male Halfling Monk 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 8 (-1)9 (-1)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Tourmaline (40 gp). Rose (30 gp). White pearl (40 gp).


Social Check DCs


Veit Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are likewise brown.

Personality: Veit is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Immigrant, Job, Religious. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Veit Silveraxe, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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