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Kriv Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green armored body suit, with a simple white line shooting up and back down. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Kriv wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Kriv grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Kriv Wystongjiir, Male Dragonborn Barbarian 10
Medium (6'2") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 2200 gp. Carnelian (80 gp). Coral (50 gp). Chrysoprase (80 gp). Sard (80 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic, Joker. Flaws: Fearful. Bonds: Poor, Slave, Guardian. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Stannor Deephollow, Male Halfling Rogue 11
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 35 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 13 (+1)15 (+2)
Skills Animal Handling +5, Investigation +8
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc, Gnome, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Merla Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is heavily combed to the right. Her hazel eyes lackadaisically let the world flow into them.

Personality: Merla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is afraid of women and trembles around them

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent mother.

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Poor, Family. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Merla Brightmoon, Female Halfling Barbarian 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 60 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and red handkerchief worn on his right side. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His silver hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.

Personality: Soveliss wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Fighting, Disciplined, Athletic. Flaws: Disease, Impulsive. Bonds: Religious. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Soveliss Teinithra, Male Elf Monk 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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