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NPC Generator

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Advanced [show]


Don Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple blue line shooting up and back down. He carries a battered greatsword and tarnished crossbow as well. His brown hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Don has worked very hard to control his curse. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Don Walcott, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Lia Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has white hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Lia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Lia grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: A strong sense of loyalty to Half-Elven people; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Religious, Job. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Lia Rothenel, Female Elf Rogue 5
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)9 (-1) 16 (+3)16 (+3)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6

Possessions: 10000 cp. 1 Masterwork Light wooden shield. 1 Breastplate. 1 Full Plate.


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his pastel robe and has his morningstar always slung over his shoulder. He has styled his yellow fur well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Flask has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Philantrophist. Flaws: Disease, Secretive. Bonds: Military. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Flask Wind, Male Tabaxi Ranger 8
Medium (5'4") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills Deception +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp. Banded agate (6 gp).


Social Check DCs


Ida Fidget, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a grey collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her tied-back hair is auburn. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She believes the world needs to unite to get rid of giants once and for all.

History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Regain custody of her daughter.

Flaws: Insane, Shy. Bonds: Enemies, Poor, Family. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Ida Fidget, Female Human Paladin 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Eye agate (6 gp).


Social Check DCs

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