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NPC Generator

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Advanced [show]


Three Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Stableman does. His lavender fur is smooth and relatively long. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Shipwright, but he was a colossal failure. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Professionalism. Flaws: Addict. Bonds: Job, Poor. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Three Treat, Male Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


Trag Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'9" and is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. His auburn hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trag took refuge in the ruined castle and found the beat up falchion and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Gifted, Justice. Flaws: Disease. Bonds: Rich, Nature, Has a crush. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trag Hartford, Male Half-Orc Monk 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 900 gp. Black pearl (1200 gp). Bloodstone (30 gp). Citrine (30 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Sailor uniform. His orange fur, when down, is lengthy. His eyes are yellow and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Religious, Enemies. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Fragrant Wing, Male Tabaxi Warrior 10
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 90 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +7, Nature +7
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Celestial
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1700 gp.


Social Check DCs


Sumnes Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan costume with the symbols of luck on her torso. She is muscular with a powerful set of arms. Her tied-back hair is silver. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is lazy, self-centered, vain, and jealous.

History: Sumnes was born in the east. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Ideals: Persistence. Flaws: Insomniac, Antagonistic, Selfish. Bonds: Job. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Sumnes Ostoroth, Female Elf Bard 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (500 gp).


Social Check DCs

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