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NPC Generator

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Advanced [show]


Ghash Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, black cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes, though not visible through his cowl, are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Flaws: Shy, Impulsive. Bonds: Nature, Family. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Ghash Springfield, Male Half-Orc Sorcerer 6
Medium (6'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. A miniature golden chest with tiny emeralds lining the top (100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Flask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large pastel mantle and cape that has been intricately interwoven into his brown robe. He keeps his orange fur in a flapper bob. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To pay off his debts; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Secretive, Impulsive. Bonds: Poor, Mentor. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Flask Wing, Male Tabaxi Druid 5
Medium (5'10") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Moss agate (12 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azza Victory, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears black leather gloves, a black jacket, and tight pants. Her dark red hair is thinning but still full. Her eyes are likewise silver.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised in a island tribe. A freak accident while working with her Gardener father left her crippled. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Gifted, Justice. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Azza Victory, Female Tiefling Ranger 8
Medium (4'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Nature +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Greethen Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has a moderate pudge and is not very fit. His red crest has been sun bleached extensively. His red eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Greethen's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and marry his sister to traveling adventurers

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Greethen Esstyrlynn, Male Dragonborn Monk 8
Medium (6'7") Dragonborn, Lawful Evil (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills History +7, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Gnoll, Infernal
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1200 gp. Coral (160 gp). Zircon (70 gp). Sard (70 gp). Coral (160 gp). Smoky quartz (70 gp).


Social Check DCs

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