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NPC Generator

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Advanced [show]


Duvamil Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a well pressed and immaculate suit (or dress). She wears a wide-brimmed hat to cover her moderate length silver hair. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To pay off her debts; and wishes to resurrect an old love

Ideals: Gifted. Bonds: In love, Rich, Enemies, Debt. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Duvamil Fiddlefen, Female Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 45000 sp. Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy grey pantaloons and a yellow scarf. Her moppish golden hair is in a traditional bowl cut. Her gray unseeing eyes seem to look past you.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A powerful wizard made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Nurkara Morigak, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4

Possessions: 350 gp. 4 Thunderstones.


Social Check DCs


Pikar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He wears his blonde hair down. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Healer, his mother struggled to pay the bills. Through the years after Pikar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pikar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Pikar and his spouse have recently divorced.

Motivation: A deep hatred of goblins; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Immigrant, Poor. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pikar Smoothhands, Male Halfling Paladin 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp.


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Stableman. He is muscular with a powerful set of arms. His fur, while still mostly yellow, has prominent grey streaks. His eyes are yellow and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. Through the years after Three was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Three's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Three Running, Male Tabaxi Aristocrat 9
Medium (6'8") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 19 (+4)18 (+4)
Skills Nature +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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