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NPC Generator

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Advanced [show]


Wymar Payton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear grey tank tops with yellow pants. His hair is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Wymar was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Ideals: Gifted. Flaws: Insomniac, PTSD. Bonds: Family, Religious. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Wymar Payton, Male Human Rogue 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Pijjirik Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of death around his neck, and a sickle on his belt. He wears his white crest up. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Pijjirik Argenthrixus, Male Dragonborn Ranger 10
Medium (6'5") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)17 (+3) 12 (+1)11 (+0)
Skills Insight +5, Nature +7
Senses Passive Perception 11
Languages Common, Giant, Aquan, Celestial
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1500 gp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (20 gp). Gold and topaz bottle stopper cork (1600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Krusk Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His long brown hair reaches down to his waist. He has gleaming, smiling hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Job, Nature, Slave. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Krusk Peyton, Male Half-Orc Bard 16
Medium (5'6") Half-Orc, True Neutral (CR 16)
Armor Class 10
Hit Points 70 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)4 (-3) 14 (+2)9 (-1)
Skills Performance +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Jeweled electrum ring (7000 gp). 1 Medium magic item.


Social Check DCs


Lidda Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She tends to wear a large white jacket. She wears a Stetson hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Butcher profession.

History: Born to a pair of adventurers, Lidda grew up listening to her father's many stories. A few years later when the west was not economically sound they moved to her current location. She has dedicated herself to building a better kind of golem.

Motivation: She feels the way she acts is they only way to get by in the world; and to be a butcher again

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Lidda Underfoot, Female Halfling Druid 14
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 82 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Elven, Draconic
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Citrine (30 gp). Citrine (30 gp). Eye agate (12 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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