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NPC Generator

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Advanced [show]


Dagger On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her long yellow fur is drawn into a two foot long braid. Her green unseeing eyes seem to look past you.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A freak accident while working with her Performer father left her crippled. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest woman in the north; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Justice, Entrepeneur. Flaws: Disease. Bonds: Slave. Occupation: Carter

Voice: Raspy

Attributes [hide]

Dagger On the Water, Female Tabaxi Warrior 5
Medium (5'0") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Insight +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Aquamarine (200 gp). Bloodstone (60 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Birel Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. Her long golden hair is drawn into a two foot long braid. Her green unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 6 years old her parents immigrated from the north. A freak accident while working with her Animal Trainer father left her crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Birel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Joker. Flaws: Disease. Bonds: Immigrant. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Birel Qualanthri, Female Elf Cleric 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Moonstone (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Emerald Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. Her red fur is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She would rather hide behind her crafts than deal with other people.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and to protect her home

Ideals: Athletic, Artistic. Flaws: Shy, Antagonistic. Bonds: Guardian. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Emerald Plume, Female Tabaxi Paladin 1
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Pink pearl (130 gp).


Social Check DCs


Balimaar Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a white low-cut shirt, and a broad hat upon his head. His skin is fair and his fingers are delicate and long. His black hair is styled in orderly dreadlocks. His eyes are likewise brown.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Gifted, Extrovert. Bonds: Military, Job, Religious. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Balimaar Haley, Male Human Monk 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +0, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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