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NPC Generator

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Advanced [show]


Matilda Thorpe, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is golden and very short. Her face is covered beneath a completely black helmet.

Personality: Matilda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments

History: Born in the east to a Doctor, Matilda learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult.

Ideals: Extrovert, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Matilda Thorpe, Female Human Commoner 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 130 gp.


Social Check DCs


Koeth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Navigator does. His skin is fair and his fingers are delicate and long. He wears his black hair up. He has gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Navigator for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Shy. Bonds: Job, Immigrant, Religious, Mentor. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Koeth Withrethin, Male Elf Barbarian 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Iolite (20 gp). 4 Holy water. 1 Everburning torch. 3 Antitoxin.


Social Check DCs


Purson Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. His red hair is slicked back into a classic pompadour. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: Purson was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to his current location. Some 5 years later his spouse died after the birth of his son. Heartbroken, Purson never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Poor, In love, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Purson Sanity, Male Tiefling Druid 4
Medium (6'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. Violet garnet (400 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs


Zunn Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Zunn studied abroad. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was granted psionic powers by his dying brother.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Joker, Philantrophist, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Zunn Home, Male Half-Orc Rogue 3
Medium (6'8") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp. 1 Thunderstones. 1 Everburning torch.


Social Check DCs

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