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NPC Generator

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Advanced [show]


Naeris Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, blue cloak. He is muscular with a powerful set of arms. He wears his chestnut hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Naeris was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he would like to get married and retire

Flaws: Shy, Disease. Bonds: Rich, Immigrant, Military, Has a crush. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Naeris Horineth, Male Elf Warrior 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman sports brown clothing, slightly heavier than average wear. She has wavy lavender fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Three does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in a small plains village. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Military, Nature. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Three Mirror, Female Tabaxi Ranger 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Carrie Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A 5'2" northern man, he typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Carrie's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To pay off his debts; and he is content

Ideals: Impeccable. Flaws: Mundane. Bonds: Family, Debt. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Carrie Yaeldrin, Male Elf Ranger 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Onyx (70 gp). Moss agate (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Perry, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears brown leather gloves, a brown jacket, and tight pants. His silver hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Anselm studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Criminal record, Job. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Anselm Perry, Male Human Wizard 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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