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NPC Generator

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Advanced [show]


Bathin Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light green in addition to tight pants. He has a penchant for wearing a ring with an oversized jet on his right hand. His dark red hair has been sun bleached extensively. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving Bathin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He is greedy.

Ideals: Joker. Flaws: Addict, Hedonist. Bonds: Rich, Mentor, Job. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Bathin Enigma, Male Tiefling Wizard 7
Medium (6'10") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1000 gp. Sapphire pendant on gold chain (700 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He is physically well-built. His lavender fur is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the south. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Leaf and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Pacifist, Fighting. Flaws: Disease, Antagonistic. Bonds: Slave. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Leaf Blossom, Male Tabaxi Expert 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Hamil Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. His red hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Hamil wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and to share knowledge with the world

Ideals: Disciplined, Logical. Bonds: Immigrant, Enemies, Adventurer. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Hamil Cherrycheeks, Male Halfling Expert 11
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 26 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)19 (+4) 18 (+4)9 (-1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Giant, Celestial, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +3

Possessions: 1100 gp. Lapis lazuli (7 gp). Aquamarine (1100 gp). White pearl (40 gp). Sardonyx (80 gp). Sardonyx (80 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her golden hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich southern family. Her first spouse was a Dyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Engraver and was forced into it by her family; and to unite with her sister

Ideals: Professionalism, Logical. Bonds: Immigrant, Rich, Family. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Nurkara Rumnaheim, Female Dwarf Paladin 11
Medium (3'9") Dwarf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 76 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A delicate brass dragon egg (30 gp).


Social Check DCs

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