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NPC Generator

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Advanced [show]


Windy Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He keeps his yellow fur in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and halfling compassion

Ideals: Optimist. Flaws: Insomniac, Racist. Bonds: Adventurer, Immigrant. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Windy Of Ivory, Male Tabaxi Bard 6
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 18 (+4)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Reed, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, grey cloak. His black hair is lengthy and is close to two feet long. This amber eyed northerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Guy was raised in a hard working conservative environment. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Entrepeneur, Logical. Flaws: Depressed. Bonds: Nature, Job. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Guy Reed, Male Human Paladin 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Everburning torch.


Social Check DCs


Hadarai Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Religious, Rich, Family. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Hadarai Martell, Male Half-Elf Rogue 7
Medium (4'11") Half-Elf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malquis Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She wears her golden hair up. Her hazel eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great joy in being the best Dyer in town.

History: Sold as a small child to a wizard, Malquis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Malquis was born on a far western mountains where she grew up under the tutelage of her mother, an expert Dyer. She has achieved small success as a Dyer.

Motivation: She feels kind of lost in life; and sabotage a competitor

Flaws: Selfish, Depressed. Bonds: Job, Mentor, Immigrant. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Malquis Ilphelkiir, Female Elf Monk 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 8 (-1)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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