Jezebeth Peace, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a green and brown robe with the hood down. She is portly but not overly obese. Her hair is short and blue. She has a dull look in her red eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is used to getting what she wants. In part because she is a meticulous planner.
History: Jezebeth hails from a village terrorized by illithids. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jezebeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jezebeth. She used her abilities to trick people and travel the world for free.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a rival would like her out of the picture
Ideals: Professionalism. Bonds: Job, Enemies, Criminal record. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Nora Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. Her long red hair is drawn into a two foot long braid. Her eyes are likewise gray.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.
History: She was born in the north, but her parents moved at a very young age to the west. She worked as a nervous Performer and found it very stressful. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She is unsatisfied with her job; and she's looking for her big break
Ideals: Fighting, Persistence. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 12 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 9 (-1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Masterwork Light steel shield.
Uthemar Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A 5'5" northern man, he wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. This green eyed northerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Uthemar was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Mundane, Impulsive. Bonds: Family, Slave, Job. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. Large well-done wool tapestry (400 gp).
Nalral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast desert. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: His spouse's relatives view him with great suspicion; and he wants to get laid
Ideals: Optimist, Fighting. Bonds: Nature, Rich, Has a crush, Family. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: Jade (50 gp). Banded agate (4 gp). Chrysoprase (60 gp). 1 Banded mail.
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