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NPC Generator

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Advanced [show]


Ulla Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her black hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: Eccentric and domineering, Ulla will drive conversation. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Ulla grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ulla grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ulla. She has since lost track of the people in her past.

Motivation: She's attracted to the PC; and to unite with her brother

Ideals: Extrovert. Bonds: Adventurer, Criminal record, Family, Has a crush. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Ulla Boondiggles, Female Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Mindartis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Blacksmith uniform. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Mindartis was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Insomniac, Fearful. Bonds: Job, Has a crush, Military. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Mindartis Mellerelel, Male Elf Druid 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Gale Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His beige fur, when down, is lengthy. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a mountains tribe. A gifted student he started as a Map Maker, but he got bored and became a Locksmith. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Impeccable. Bonds: Immigrant, Nature, Job. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Gale Candle, Male Tabaxi Bard 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)8 (-1) 17 (+3)14 (+2)
Skills History +3, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Tiger eye turquoise (12 gp). Carnelian (20 gp).


Social Check DCs


Harbek Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Harbek does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the north. Harbek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant, Adventurer. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Harbek Burrowfound, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1200 sp. Banded agate (16 gp).


Social Check DCs

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