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NPC Generator

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Advanced [show]


Nuthra Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears green painted combat armor at almost all times. She has styled her white crest well, parting it to the right. Her gold eyes peer out from beneath her deerstalker green hat.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.

History: She was raised in a white middle class family as the only child. Through the years after Nuthra was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Nuthra's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Joker. Flaws: Mundane, Antagonistic. Bonds: Religious. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Nuthra Wystongjiir, Female Dragonborn Wizard 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 38000 sp.


Social Check DCs


Marigold Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear flannel. She keeps her red hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She would like to get married and retire; and to reunite with her old friends

Ideals: Gifted. Flaws: Racist, Hedonist. Bonds: Adventurer, Has a crush. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Marigold Underfoot, Female Halfling Rogue 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Red-brown spinel (150 gp). Rock crystal (80 gp).


Social Check DCs


Diesa Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of a Butcher, who enjoyed hunting, Diesa was taken on many hunting expeditions. Diesa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To settle down with her crush; and to reunite with her old friends

Flaws: Insane. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Diesa Burrowfound, Female Dwarf Wizard 11
Medium (3'10") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 70 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 310 pp. Banded agate (7 gp). Eye agate (7 gp). Alexandrite (1600 gp). Jade (110 gp). Freshwater pearl (7 gp). Moss agate (7 gp). Jade (110 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Margery Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her brown hair is well kept. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Margery embodies much of what other species detest in the Humans. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to loving parents in a slum to the east. Margery was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Margery decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Revenge; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Margery Kenley, Female Human Expert 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Intimidation +7, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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