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NPC Generator

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Advanced [show]


Ahlyssa Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She wears her golden hair up in a very large beehive style do. Her violet eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Beggar for hire.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Justice, Entrepeneur. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Beggar

Voice: German accent

Attributes [hide]

Ahlyssa Mancilla, Female Half-Elf Warrior 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 1 Chain shirt.


Social Check DCs


Cecily Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is brown and curly. She has gleaming, smiling gray eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She enjoys reading and quiet.

History: Born to a pair of adventurers, Cecily grew up listening to her mother's many stories. Cecily was born on a far western forest where she grew up under the tutelage of her mother, an expert Bricklayer. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Shy. Bonds: Poor, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Cecily Meliamne, Female Half-Elf Cleric 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 6 (-2)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Virra Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of luck around her neck, and a longbow on her belt. Her hair is greying and her face has many wrinkles. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the north to a Mercenary, Virra learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Artistic, Logical. Bonds: Poor, Job. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Virra Scheppen, Female Gnome Sorcerer 14
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 15
Hit Points 13 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +9, History +7
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Alex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Extrovert. Flaws: Insane, Hedonist. Bonds: Mentor, Adventurer. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Alex Blumenthal, Male Half-Elf Paladin 3
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs

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