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Advanced [show]


River Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is physically well-built. Her fur is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a Sage first and foremost. She believes firmly that knowledge should be universal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: River was raised in a hard working conservative environment. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She became a Sage soon after.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of illithids

Flaws: Insomniac, Hedonist. Bonds: Job, Enemies. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

River Of Shadows, Female Tabaxi Warrior 8
Medium (4'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Onyx (60 gp). White pearl (150 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Everleigh, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is lengthy. This violet eyed southerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a font of random trivia from the lore and stories she has discovered

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the north was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Joker, Logical, Gifted. Bonds: Rich, Immigrant. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Emma Everleigh, Female Human Druid 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Sylvan, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp. White pearl (120 gp).


Social Check DCs


Leaf Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white fur is drawn into a tight pony tail with a dagger scrunchie. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Leaf was born on a far southern desert where he grew up under the tutelage of his father, an expert Locksmith. He has achieved small success as a Locksmith.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Slave, Immigrant. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Leaf Shoe, Male Tabaxi Bard 18
Medium (6'3") Tabaxi, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 124 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)20 (+5) 16 (+3)15 (+2)
Skills Athletics +8, Nature +11
Senses Passive Perception 13
Languages Common, Goblin, Elven, Terran, Undercommon, Gnome
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +11
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day194444432

Possessions: 3000 gp. Golden pearl (100 gp). Violet garnet (1600 gp). Bloodstone (50 gp). Pink diamond (7000 gp). Bloodstone (50 gp). Emerald (800 gp). Tiger eye turquoise (14 gp). Black pearl (1600 gp). Freshwater pearl (14 gp). Sardonyx (50 gp). Aquamarine (1600 gp). Rose (50 gp). Blue quartz (14 gp). Rich purple corundum (800 gp). Azurite (14 gp). Aquamarine (1600 gp). Rhodochrosite (14 gp). Sardonyx (50 gp). Azurite (14 gp). Chrysoberyl (100 gp). Jade (100 gp). Malachite (14 gp). Golden pearl (100 gp). Red spinel (100 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Coral (100 gp). Black star sapphire (800 gp). Amber (100 gp). Aquamarine (1600 gp). Obsidian (14 gp). Golden pearl (100 gp). Sardonyx (50 gp). Violet garnet (1600 gp). Silver pearl (100 gp). 1 Major magic item.


Social Check DCs


Charles Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Charles hails from a village terrorized by gnolls. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Charles Aloro, Male Half-Elf Ranger 2
Medium (4'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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