Quick Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a brown costume with the symbols of his god on his torso. He has moderate length white fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Disciplined, Entrepeneur. Flaws: Impulsive, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder
Voice: American accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Black star sapphire (700 gp). Deep blue spinel (700 gp). Rhodochrosite (15 gp). Banded agate (15 gp).
Antinua Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This western woman likes to wear ponchos typically of a light blue in addition to tight pants. Her clothes are grease stained in places. Her red hair is knotted and matted. She has blue eyes and a blue hat with a yellow feather.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Antinua lived on a farm with her father, near the main road leading to a nearby town. Her father was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Impeccable. Bonds: Poor, Immigrant, Job, Family, Adventurer. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 30 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 1400 gp. Deep blue spinel (800 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delre Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a faded coat and loose pants complete with top hat. She sports a flattop hair cut. This brown eyed westerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Unemployed business.
History: Delre was born in the west. At a young age she loved to build and create. Delre was born on a far western forest where she grew up under the tutelage of her mother, an expert Unemployed. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Persistence, Logical. Flaws: Addict, Fearful. Bonds: Immigrant. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 12
Hit Points 80 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +3
Possessions: 370 pp. Golden pearl (140 gp). Lapis lazuli (13 gp). Banded agate (13 gp). Jasper (80 gp). Alexandrite (800 gp). Violet garnet (800 gp). Rock crystal (80 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Sardonyx (80 gp).
Enna Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears violet trousers with black and green striped suspenders. She wears various colorful collared shirts. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: Enna is depressed about a lot of things. She tends to be a nihilist. A true patriot, Enna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Enna took refuge in the large cave and found the beat up crossbow and armor she uses now. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Depressed. Bonds: Military, Nature, Immigrant. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!


