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NPC Generator

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Advanced [show]


Sarah Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern woman wears a simple violet robe with blue stripes complete with hood. Her silver hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of southern immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She then took over the family business and is one of the better Interpreter for hire.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and to reunite with her absent mother

Ideals: Athletic. Flaws: Racist. Bonds: Job, Immigrant, Family. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Sarah Arnuanna, Female Half-Elf Bard 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an entirely violet suit with black socks and a vest with buckled shoes. He has a very tight haircut. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. During his travels, Anselm and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anselm discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anselm fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Gifted, Professionalism. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Floshem, Male Half-Elf Fighter 13
Medium (5'6") Half-Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 87 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Jeweled anklet (1000 gp). Golden circlet with four aquamarines (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Jeweled gold crown (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His dark red hair is lengthy and is close to two feet long. His black eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Bathin was born on a far northern island where he grew up under the tutelage of his mother, an expert Tailor. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Flaws: Shy, Fearful. Bonds: Immigrant, Religious, Enemies. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Bathin Mystery, Male Tiefling Rogue 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 14 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Qualen Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. He sports a long silver beard, and similarly colored long hair. His green eyes peer out from beneath his Stetson tan hat.

Personality: He speaks before he thinks and is too direct. Qualen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Qualen grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Impulsive, Hedonist. Bonds: Adventurer. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Qualen Boondiggles, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs

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