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NPC Generator

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Advanced [show]


Chaedi Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her hair is long and blonde with streaks of auburn, and is pulled back with small yellow clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Terse, Shy, Fearful. Bonds: Rich. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Chaedi Qualanthri, Female Half-Elf Monk 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Orc, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Nicor Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears black leather gloves, a black jacket, and tight pants. He wears his purple hair up. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Nicor will drive conversation. He uses divination through singing.

History: Sold as a small child to a necromancer, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Extrovert, Gifted, Impeccable. Bonds: Mentor, Job. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Nicor Silence, Male Tiefling Fighter 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murook Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'0". She wears rags and sports a simple walking cane, and her gloved hand is found clutching a hand crossbow. She has wavy brown hair. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She can't help but pocket interesting objects she comes across

History: A powerful wizard made her what she is. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable.

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Criminal record, Mentor. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Murook Hackney, Female Half-Orc Fighter 12
Medium (5'0") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 99 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Old masterpiece painting (600 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown fur is slicked back into a classic pompadour. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Shy, PTSD. Bonds: Rich. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Spring In Woods, Female Tabaxi Fighter 4
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Chalcedony (30 gp).


Social Check DCs

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