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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Traulam Liadon, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she usually wears her tan robe and has her pickaxe always slung over her shoulder. She wears her brown hair down. Her eyes are likewise blue.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the north to a Sculptor, Traulam learned a great deal about her father's area of expertise. Her necromantic abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Sculptor.

Motivation: Wishes to resurrect an old love; and balancing her hectic life and new sculptor responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job, In love. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Traulam Liadon, Female Elf Fighter 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Antinua Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear blue clothing when she does not wear armor, she is not a threatening figure. She wears her golden hair up. Her eyes, though not visible through her cowl, are hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Antinua was born in the south. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Antinua grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Antinua. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Bounty Hunter, and she later adopted a second daughter.

Motivation: Money/treasure; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Justice, Persistence. Bonds: Criminal record, Family, Rich. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Antinua Koehlanna, Female Elf Aristocrat 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Shivering Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Mayor, and sports empty pouches on her belt. She has moderate length lavender fur. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She is afraid of women and trembles around them

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by illithids. Shivering was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She'd like to take her coworkers down a peg; and wishes to resurrect an old love

Flaws: Shy. Bonds: Job, Military, Enemies, In love. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Shivering Thundercloud, Female Tabaxi Aristocrat 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 15 (+2)15 (+2) 8 (-1)19 (+4)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Traubon Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a grey poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. His eyes are likewise violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Traubon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Traubon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Traubon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Revenge; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Disease. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Traubon Balderk, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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