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NPC Generator

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Advanced [show]


Tervaround Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light blue in addition to tight pants. She has done her best to style her golden hair to look like a famous performer. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.

History: Tervaround was born the youngest of three triplets. Her first spouse was a Marshal, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Optimist. Flaws: Selfish, Mundane. Bonds: Family, Enemies. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Tervaround Cobblelob, Female Gnome Barbarian 11
Small (3'4") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 83 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Deception +7, Insight +7
Senses Passive Perception 13
Languages Common, Gnome, Auran, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: Chrysoprase (60 gp). Freshwater pearl (7 gp). Eye agate (7 gp). Moonstone (60 gp).


Social Check DCs


Margery Cotton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She prefers to wear brown clothing when she does not wear armor. She wears a Stetson hat to cover her moderate length brown hair. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the east to a Marshal, Margery learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Marshal job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Bonds: Slave, Job, Military. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Margery Cotton, Female Human Monk 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)16 (+3) 17 (+3)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Dabbledob Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with broad hat. His chestnut hair is braided into rings. He has violet eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Dabbledob grew up listening to his mother's many stories. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Adventurer, Religious. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dabbledob Lingenhall, Male Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dagger In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His fur is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the east. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Pacifist, Fighting. Bonds: Military, Adventurer. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Dagger In Shadow, Male Tabaxi Cleric 4
Medium (6'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)18 (+4) 9 (-1)12 (+1)
Skills Arcana +6, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Giant, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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