Druuk Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Druuk's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants revenge against orcs; and someone believes him a fraud
Ideals: Impeccable, Philantrophist. Bonds: Nature, Has a crush, Enemies. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 2200 gp. Sardonyx (50 gp). Hematite (15 gp). Onyx (50 gp). Lapis lazuli (15 gp). White pearl (110 gp). Black opal (1400 gp). Violet garnet (1000 gp).
Frouse Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He has always had a great fascination with Elven culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and a strong sense of loyalty to elven people
Ideals: Logical. Flaws: Racist, Impulsive, Insane. Bonds: Immigrant. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Artin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she tends to wear a grey poncho over her likewise colored trousers and shirt. She wears a wide-brimmed hat to hide her balding. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the north, but her parents moved at a very young age to the east. She worked as a nervous Slave Trader and found it very stressful. She has worked as a Slave Trader like her father before her.
Motivation: She doesn't get along with people that don't share her tastes; and to be a mortician again
Ideals: Optimist, Philantrophist, Impeccable. Bonds: Immigrant, Job. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adam Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear yellow clothing when he does not wear armor. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a criminal king-pin and mafia family He has had some formal singing training, and achieved minor success. He has recently gotten a pet goose that steals things from people.
Motivation: A strong sense of loyalty to Dwarven people; and a rival would like him out of the picture
Ideals: Optimist, Logical, Artistic. Flaws: Racist. Bonds: Poor, Criminal record. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Chalcedony (40 gp). Tourmaline (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!


