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NPC Generator

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Advanced [show]


Oriff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly chestnut, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: Oriff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: To settle down with her crush.

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Religious, Mentor. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Oriff Ungart, Female Dwarf Barbarian 5
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Tourmaline (110 gp). Moonstone (30 gp). Brown-green garnet (110 gp). Tourmaline (110 gp).


Social Check DCs


Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying beige fur a little too much giving a sharp beige color. His fierce amber eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Artistic. Flaws: Forgetful. Bonds: Military, Job, Adventurer. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Pelt Paws, Male Tabaxi Aristocrat 13
Medium (6'4") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Insight +7, Nature +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 900 pp. Gold dragon comb with red garnet eye (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is short and silver. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Shipwright profession.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Masseuse.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Mentor, Slave. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Astar Mercy, Male Tiefling Monk 6
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp. Alexandrite (900 gp). Banded agate (14 gp). 1 Minor magic item.


Social Check DCs


Paelias Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Paelias grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and obtaining odd cultural halfling artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Guardian. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Paelias Arnuanna, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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